Dr. Shahin Rostami
Dr. Shahin Rostami
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HopHop Fox Coming to Steam
Wishlist HopHop Fox at store.steampowered.com/app/3019740/HopHop_Fox/
Переглядів: 85

Відео

LimitGym.com Private Beta
Переглядів 1238 місяців тому
limitgym.com Image credits: Isaac Smith on Unsplash Jeppe Hove Jensen on Unsplash Road Trip with Raj on Unsplash Sandy Millar on Unsplash
Popular Pokemon Trends from 2004 to 2021
Переглядів 243Рік тому
Made with PlotAPI.com (plotapi.com) We're going to use Pokémon (Gen 1-8) data (a fork of which is available in this repository), combined with data from Google Trends. Let's get loading the data. The "Interest over time"[1] was retrieved for every Pokemon from Google Trends, for each month between 2004 and 2021. Pikachu was consistently the most popular, so Pikachu was always used as the refere...
Beautiful Visualizations with PlotPanel and PlotAPI
Переглядів 4542 роки тому
Chord Diagrams, Sankey Diagrams, Bar Chart Race, Line Chart Race, Heatmap, Terminus Diagram With or without coding skills!
Create a Chord Diagram in 2 minutes
Переглядів 7 тис.2 роки тому
How to create a Chord Diagram in 2 minutes. PlotPanel.com for non-coders PlotAPI.com for coders Chord Diagram, Visualisation, Visualization, DataViz
Desktop Browsers Market Share Pie Chart Race
Переглядів 8882 роки тому
Made with plotpanel.com Desktop Browsers Market Share (1994 - 2021) Pie Chart Race
My DIY Magnetic VESA Mount for iPad Pro
Переглядів 10 тис.2 роки тому
Something different! Read the article over at polyra.com/magnetic-vesa-mount-for-ipad/ A small summer project of mine: DIY Magnetic VESA Mount for iPad!
Chord Diagrams
Переглядів 9 тис.2 роки тому
Learn Chord Diagrams from concept to code. Generate chord diagrams with one line of code: plotapi.com Prefer not to code? Try plotpanel.com instead! Read more and download full code examples: polyra.com Chord Diagrams, Radial Network Diagrams, Python, PlotAPI, Visualization, and all the other things!
Web scraping with Python to extract data
Переглядів 4872 роки тому
Full article: polyra.com/creating-a-dataset/ Big thank you to the supporters: Niluka, Stami, Stick, Heather, Lisa, Georgia Polyra: polyra.com Plotting API: plotapi.com Discord: discord.polyra.com Patreon: patreon.polyra.com
How to make a Pie Chart Race
Переглядів 2 тис.2 роки тому
How to make a Pie Chart Race with PlotAPI PlotAPI (plotapi.com)
Evolutionary Algorithms - Single Objective Problems and the Sphere Function
Переглядів 2 тис.4 роки тому
Get the Book on Evolutionary Algorithms (With Python Notebooks) store.shahinrostami.com/product/practical-evolutionary-algorithms-book/ Discord: discord.gg/96sGjvV Twitter: shahinrostami Patreon: stamilabs.com Related Topics: genetic algorithms, evolutionary algorithms, optimisation, machine learning, neural networks, data science, artificial intelligence
Evolutionary Algorithms - Using a Framework To Evaluate Solutions (Platypus)
Переглядів 9664 роки тому
Get the Book on Evolutionary Algorithms (With Python Notebooks) store.shahinrostami.com/product/practical-evolutionary-algorithms-book/ Discord: discord.gg/96sGjvV Twitter: shahinrostami Patreon: stamilabs.com Related Topics: genetic algorithms, evolutionary algorithms, optimisation, machine learning, neural networks
Evolutionary Algorithms - Decision and Objective Space
Переглядів 1,4 тис.4 роки тому
Get the Book on Evolutionary Algorithms (With Python Notebooks) store.shahinrostami.com/product/practical-evolutionary-algorithms-book/ Discord: discord.gg/96sGjvV Twitter: shahinrostami Patreon: stamilabs.com Related Topics: genetic algorithms, evolutionary algorithms, optimisation, machine learning, neural networks
Rust Notebooks (Jupyter and Evcxr) - Getting Started
Переглядів 7 тис.4 роки тому
Get the book on Data Analysis with Rust Notebooks store.shahinrostami.com/product/data-analysis-with-rust-notebooks/ Join the Patreon at StamiLabs.com In this video we get up and running with Rust Notebooks on Windows 10. Using Jupyter Lab, Miniconda, Rust, and Evcxr.
Rust, Evcxr, and Jupyter Notebooks - Getting Started
Переглядів 6 тис.4 роки тому
Rust, Evcxr, and Jupyter Notebooks - Getting Started
Evolutionary Algorithms - Populations in Objective and Decision Space
Переглядів 8364 роки тому
Evolutionary Algorithms - Populations in Objective and Decision Space
Evolutionary Algorithms - Population Initialisation
Переглядів 2 тис.4 роки тому
Evolutionary Algorithms - Population Initialisation
Evolutionary Algorithms - Synthetic Test Problems and ZDT1
Переглядів 1,6 тис.4 роки тому
Evolutionary Algorithms - Synthetic Test Problems and ZDT1
Evolutionary Algorithms - Objective Functions
Переглядів 4,1 тис.5 років тому
Evolutionary Algorithms - Objective Functions
Top Video Games Companies 2004-2019
Переглядів 27 тис.5 років тому
Top Video Games Companies 2004-2019
Best-Selling Video Game Companies 2004 -2019 (No Nintendo)
Переглядів 8 тис.5 років тому
Best-Selling Video Game Companies 2004 -2019 (No Nintendo)
Top 15 Video Games (Weekly Sales 2004-2019)
Переглядів 24 тис.5 років тому
Top 15 Video Games (Weekly Sales 2004-2019)
Unity - Selection Sort User Interface
Переглядів 1,3 тис.5 років тому
Unity - Selection Sort User Interface
Unity - Selection Sort with LeanTween
Переглядів 1,7 тис.5 років тому
Unity - Selection Sort with LeanTween
Unity - Coroutines
Переглядів 1,1 тис.5 років тому
Unity - Coroutines
Unity - Sorting GameObjects by Scale
Переглядів 5 тис.5 років тому
Unity - Sorting GameObjects by Scale
Unity - Random Initialization of GameObjects
Переглядів 2,5 тис.5 років тому
Unity - Random Initialization of GameObjects
Animation Instancing
Переглядів 8 тис.5 років тому
Animation Instancing
Selection Sort - Implemented with C# in Unity
Переглядів 4 тис.5 років тому
Selection Sort - Implemented with C# in Unity
Selection Sort - How it works
Переглядів 2,9 тис.5 років тому
Selection Sort - How it works

КОМЕНТАРІ

  • @garbacciojp
    @garbacciojp 12 днів тому

    east to understand, thanks for making this

  • @infotech_matters1280
    @infotech_matters1280 18 днів тому

    Thanks, Shahin, this is a well-detailed presentation.

  • @venator7392
    @venator7392 2 місяці тому

    incredible

  • @CSEA_58ShayoriBhowmick
    @CSEA_58ShayoriBhowmick 3 місяці тому

    Thank you sir ❤

  • @AbdullahGameDev
    @AbdullahGameDev 3 місяці тому

    I got this error ("Enabling local keyword 'INSTANCING_ON' for Material 'Zombie' has been skipped. This keyword cannot be enabled directly.") Can you help, please.

  • @supermanizmir
    @supermanizmir 3 місяці тому

    40 pound per month, what a competitive price! it should be 100 Kuwaiti Dinar per month

  • @Rdp0300
    @Rdp0300 4 місяці тому

    i cant see the asset bundle browser in package manager ? i am using 2021.3

  • @ShahinRostami
    @ShahinRostami 5 місяців тому

    For anyone visiting in 2024 - I ended up needing this in a recent project and it seems to still work. Deployed to iOS using Unity 2022 LTS.

    • @Rdp0300
      @Rdp0300 4 місяці тому

      no this is not working in unity 2021

    • @Rdp0300
      @Rdp0300 4 місяці тому

      materials became purple... maybe shader is not supported in URP?

    • @ShahinRostami
      @ShahinRostami 4 місяці тому

      @@Rdp0300 That may be the case - I've only used the built-in renderer. I think I remember seeing URP discussed in their GitHub issues, and someone may have linked a modified version for that supports it. Worth checking it out if that's what you're after.

    • @pablomonfortgames6723
      @pablomonfortgames6723 Місяць тому

      @@ShahinRostami wants hdrp version if not useless stuff , im stuck between pipelines and this damn feature.

  • @acaudio7545
    @acaudio7545 5 місяців тому

    Got here from your evolutionary algo presentation, very interesting concept that I'm sure will resonate with many former athletes and gym goers.

  • @Qibilii
    @Qibilii 6 місяців тому

    I wish Tableau was this intuitive with advanced charts. Good app, tried it but it's not free sadly.

  • @ted___kim___
    @ted___kim___ 6 місяців тому

    와 가성비 아이디어 쩐다!

  • @ammaralabbadi6850
    @ammaralabbadi6850 6 місяців тому

    That's an amazing introduction ..thank you so much !

    • @ShahinRostami
      @ShahinRostami 6 місяців тому

      Thank you Ammar, I'm glad you found it useful.

  • @alifkamaljauhari1161
    @alifkamaljauhari1161 7 місяців тому

    Hello! I am currently developing a VR application for Android focused on virtual concerts, using these assets to create the crowd. While in the editor, everything runs fine. But why is it that after building the application, all the crowd disappear? Do you have a solution?

    • @ShahinRostami
      @ShahinRostami 7 місяців тому

      Hello! It's been years since I've touched this, but I remember it being an issue with the AssetBundle generation. All the best.

  • @lukejoel6741
    @lukejoel6741 8 місяців тому

    Thank you for the amazing videos

  • @Brian-ft4dh
    @Brian-ft4dh 8 місяців тому

    Really great introduction!

  • @evaluator8906
    @evaluator8906 Рік тому

    I have a character model that I wanna do this on but does the characters need to be able to batch if their Animator components are turned off? Because when I close them, they still don't batch...

  • @zeggxr1539
    @zeggxr1539 Рік тому

    is it working with the different animation variants, like one of the zombies were walking the other will attack an the other will stand on idle etc...

  • @ytubeanon
    @ytubeanon Рік тому

    meh, it's like MySQL

  • @ItsSherifff
    @ItsSherifff Рік тому

    Is there any way to enable gpu instancing on this while using a custom shader graph?

  • @BbB-vr9uh
    @BbB-vr9uh Рік тому

    Awesome video! I’m going to try setting this up using WSL2 since that’s my preferred workflow.

  • @pritulkhan1395
    @pritulkhan1395 Рік тому

    Underrated channel. I hope you do come back and upload more, you are perhaps the only one who speaks about evolutionary algorithms along with explanations with code.

  • @hamedsangin9329
    @hamedsangin9329 Рік тому

    Dear Dr. Rostami thanks for providing this fantastic tutorial I think this part of the video is the same as the previous one "Populations in Objective and Decision Space" Part 6 is the same as the "Decision and Objective Space" part 7.

  • @monhasermusic1138
    @monhasermusic1138 Рік тому

    عالی

  • @brizgupta9948
    @brizgupta9948 Рік тому

    do EA and EC mean same?

  • @manos7able
    @manos7able Рік тому

    Excellent presentation...It is so explanatory and useful for someone who want to get into that field! The introduction that everyone would find useful for evolutionary algortithms :) Keep up the good work!

  • @Haxel0rd
    @Haxel0rd Рік тому

    While this is a nice tutorial with great advice, it seems to not work for HDRP without modifying the shader (tested in Unity 2021.3.2f1, HDRP, got pink zombie and ingame it did not appear and made game laggy).

  • @oscarfabianchavezgomez4400

    Nice work!

  • @programroom689
    @programroom689 Рік тому

    which namespace are you using? my visual studio dont recognize even game object

  • @mohamedantar6865
    @mohamedantar6865 Рік тому

    You are awesome

  • @stephenknowles3564
    @stephenknowles3564 Рік тому

    vinyl fantasy is epic!

  • @venugopals9766
    @venugopals9766 Рік тому

    Its a great & clever Idea. very good alternative for good productivity. Could you please send me the arm amazon link.

    • @ShahinRostami
      @ShahinRostami Рік тому

      Hey! It's all listed on here polyra.com/magnetic-vesa-mount-for-ipad/, looks like the arm is on offer right now too!

    • @IAmPraki
      @IAmPraki 7 місяців тому

      That link is 404

  • @dhanashreedahiphale266
    @dhanashreedahiphale266 Рік тому

    Hey such a amazing work. Just love it. One request if you have idea about power bi then please tell me how to do it in power bi

  • @syndiaiglesias7525
    @syndiaiglesias7525 Рік тому

    thanks bro

  • @vinaysindhe
    @vinaysindhe Рік тому

    Nice one. Can you plz make a video where I can import an CSV file with XYZ co ordinates to create game objects? Thank you

  • @daymaker_trading
    @daymaker_trading Рік тому

    WOW, can't believe it :)

  • @gianlucabianchi2650
    @gianlucabianchi2650 2 роки тому

    Very understandable and well produced video!

  • @paulstahlhofen5017
    @paulstahlhofen5017 2 роки тому

    This one was really helpful for my thesis. Thank you!

  • @mrsonya
    @mrsonya 2 роки тому

    Professor, I appreciate your extremely clear explanation. This will be highly useful in my research.

  • @nv7287
    @nv7287 2 роки тому

    It would be nice to see how to modify a custom shader :) like toony colours shader and add shadows and other animations

  • @nv7287
    @nv7287 2 роки тому

    excellent tutorial!

  • @avatharbehemoth
    @avatharbehemoth 2 роки тому

    nobody wants to just create am empty cube. your video is SHIT

  • @brysonmorgan1
    @brysonmorgan1 2 роки тому

    Nintendogs didn't leave the top five until January 2011

  • @Pablo-wi4gj
    @Pablo-wi4gj 2 роки тому

    The animatorController does not appear on the gameObject during the playmode, even though that it is attached in my prefab. How can I fix that?

  • @krischmiel2231
    @krischmiel2231 2 роки тому

    Hi It works but my animation looks bad. My model sways

  • @krischmiel2231
    @krischmiel2231 2 роки тому

    Hi. Thanks for the movie. Everything seems to work, but instead of its animation my model convulses. Shaking rhythmically. Is there any solution for this?I tested for 2020 and 2021 units and on various models. Regards

  • @Trasqual
    @Trasqual 2 роки тому

    This is great, thank you. But I have a problem while trying to change the color of my instantiated characters. I use property blocks to change color and it seems to work in the inspector but the renderered character is plain white. I tried changing the materialblock every frame but it didn't work either. Is there a work around? Thanks again

  • @twredjuniper
    @twredjuniper 2 роки тому

    I also enjoyed the anime full metal alchemist really much!

  • @kirankumarkr4611
    @kirankumarkr4611 2 роки тому

    sir, could you please do this by taking some other set equations other than zdt1, so we can understand how to define problem in code properly.

  • @nebuladevelopments
    @nebuladevelopments 2 роки тому

    Wish I knew about this sooner!